Author: Torin Blankensmith Format: 3-part YouTube series + bonus projects Playlist: Watch on YouTube Videos: Part 1 · Part 2 · Part 3 · Bonus 1 · Bonus 2 Plugin repo: github.com/torinmb/mediapipe-touchdesigner Intro video: Quick overview on YouTube


Overview

This tutorial series details the implementation of real-time hand tracking in TouchDesigner using Google’s MediaPipe framework via Torin Blankensmith’s open-source plugin. The series covers end-to-end development from initial setup through to fully interactive, gesture-driven visual applications, requiring no machine learning expertise from the implementer.

Note: Although this series focuses on hand tracking, the underlying plugin supports the complete suite of MediaPipe vision models (excluding Interactive Segmentation and Image Embedding). Mastery of the techniques presented here enables straightforward adaptation to face tracking, pose estimation, and other supported models.


Tutorial

(y-) ★ Complete Step-by-Step TutorialSetup → core rig → watercolor brush → generative architecture — everything in one document
(y-) 3D Sierpinski Tetrahedron with Hand TrackingRecursive fractal geometry with Copy SOP, controlled by wrist orientation and pinch-zoom via MediaPipe

Videos

PartTopicVideo
Part 1Plugin setup, camera config, 21 hand landmarks▶ Watch
Part 2Reading CHOP channels, remapping coordinates, Y-inversion▶ Watch
Part 3Gesture recognition, driving visuals, smoothing▶ Watch
Bonus 1Generative Architecture with Hand Tracking▶ Watch
Bonus 2Watercolor Hand Tracking Brush▶ Watch


(y) Return to Recipes & Projects | (y) Return to TouchDesigner | (y) Return to Home