This module covers TouchDesigner’s fundamental building blocks: Operators (or Nodes).

The OP Families

Specific Node Deep-Dives

  • (y-) Constant CHOP: Creating static named values — the building block of controllable networks.
  • (y-) LFO CHOP: Oscillating signals — sine, triangle, square, ramp, and pulse waveforms.
  • (y-) Math CHOP: Scaling, converting, and combining numerical data streams.
  • (y-) Select CHOP: Routing and filtering data channels cleanly without wires.
  • (y-) Timer CHOP: Handling triggers, countdowns, state machines, and time-based events.
  • TOP): The foundation of organic movement and procedural textures.
  • (y-) Geo COMP: Placing 3D geometry in the scene — transforms, materials, and instancing.
  • (y-) Render TOP: Converting 3D scenes into 2D textures for display and processing.

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