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MATs — Material Operators

MATs — Material Operators

Feb 11, 20261 min read

MATs give your 3D geometry its surface appearance. They are assigned to Geometry COMPs (not wired directly to SOPs) and control how objects look under lighting — from flat colors to physically-based reflections and custom GLSL shaders.

Key nodes: Phong, Constant, PBR, GLSL

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  • Feb 11, 2026

    MAT - Material Operators

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