POPs (introduced in TouchDesigner 2023+) bring massive GPU-accelerated particle and point cloud processing to TouchDesigner. Unlike SOPs which run on the CPU, POPs can handle millions of points in real-time by running operations in parallel on the GPU.
Key nodes: Point, Merge, Force, Attribute, Render, Convert
In This Section
(y-) Next Page: POP - Point Operators
(y) Return to The Operators | (y) Return to TouchDesigner | (y) Return to Home