Welcome to the Fundamentals sub-module. These recipes are designed for your first hour in TouchDesigner. We focus on the core user interface, the basic flow of data between operator families, and the most essential skill for any TD developer: linking numbers to parameters.
Tutorial List
- (y-) Basic VJ Mixer: Learn how to build a 2-channel crossfader. This project covers Binding, which allows you to link UI components (like sliders) to video processing nodes.
- (y-) Audio Reactive Geometry: A classic “Hello World” project. You will learn how to turn a sound wave into a list of numbers and use Instancing to drive 3D shapes.
- (y-) Chromatic Aberration Feedback: Inspired by the “Okamirufu” aesthetic, this is a simple but powerful post-processing trick using time-delayed caching to create movement-based color splitting.
- (y-) Particle System with POPs: An introduction to the POP (Point Operator) family. Learn how to create massive, GPU-accelerated particle systems that don’t tax your CPU.
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