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MATs - Material Operators

MATs - Material Operators

Feb 11, 20261 min read

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MATs give your 3D geometry its surface appearance. They are assigned to Geometry COMPs (not wired directly to SOPs) and control how objects look under lighting - from flat colors to physically-based reflections and custom GLSL shaders.

Key nodes: Phong, Constant, PBR, GLSL

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  • Feb 11, 2026

    MAT - Material Operators

    • touchdesigner
    • td/operators
    • mat
    • operators

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